Kenmasta89 |
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| Magnifico non aggiungo altro Edit: pareri di chi lo ha provato tradotti da EOJ su Cave STG CITAZIONE The game has 4 buttons: shot, bomb, rapid shot, "renmi" (means something like "feelings & body") Rapid shot is defense mode, shot is offense mode. You can only absorb items in defense mode. In offense mode, your option draws in items. In this state, you can make the enemy bullets change into even more items.
With the "renmi" button you can change between a Fighter and a Phantom Ninja. As a phantom ninja, you slightly force back the enemy bullets near you. When you're a ninja a gauge starts to deplete (called something like a "prayer" gauge). Also as a ninja, when in defense mode, when you touch bullets they change into suicide bullets like in Deathsmiles II. When in offense mode, this does not occur, only the prayer gauge depletes. Also, like in Esprade, with a blast you can wipe out enemy bullets. When you defeat enemies as ninja they release suicide bullets, like in DSII.
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Sounds like it takes some features I like (DSII suicide bullets), and some I don't (Espgaluda II Black Label bullet-pushing, Futari Arrange Defense/Offense garbage). Also sounds like it's pretty complicated. Interested to see some vids.
Also, location test version ends after the stage 3 boss. Edited by Kenmasta89 - 23/7/2010, 10:28
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