AlexARandom |
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| GGPO è meglio per ST 2DF per 3s sia come utenza che come supporto CITAZIONE GGPO:
+ By far and away, the best netcode. It handles 200+ ms connections flawlessly, and smoothing makes 300ms matches viable. It's a no contest there. + Higher level of competition in most games, especially ST. - Interface. Inintuitive and, with the way it's made, lesser games don't get much comp because you can be on only one room at a time. Spam control is random, and it doesn't have many features besides graphical customization. The dojo is a great feature, but is now down. - Bugs. Many annoying bugs such as player lists not refreshing properly, sometimes black screens even when both players forwarded ports, lag when a spectator joins (the main gripe with GGPO IMO). - Limited game selection. - 3S requires a high-end PC. - Updates are not very common.
2df:
+ Great interface and features. Ignore function, buddy lists, stats, you can be at several rooms at the same time (which helps lesser games a lot)... + Greater game selection. One of the main points in favor of 2df. Not only includes fighters but also shooters, puzzle games, beat'em ups, etc. + Way less annoying bugs. + Related to the previous point, constant updates fixing stuff. + 3S plays better than in GGPO. + Functional replay database. + Related to the previous point, no spectator lag. - Clearly inferior netcode (nFBA p2p). At small distances it's not that evident, but at 100+ pings matches have noticeable lag, and 200ms matches are not really viable. - You can't spectate in real time, just watch replays after a game has finished. - The ranking system is not totally polished yet, and you can see people who only played 10 matches and 10 wins over people with many more matches but worse win ratio.
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